Conflict, Anxiety, and Hesitation in Virtual Characters
Abstract Much of the behavior we find most expressive in humans is due to neural systems we share with other social mammals. These systems provide an interesting alternative starting point for virtual characters to rational deliberation. In this talk, I’ll discuss simulating two such systems: Gray and McNaughton’s neuropsychological model of anxiety, and Bowlby’s theory of attachment.
Then I will switch gears and discuss some of the work we have done at Northwestern University with interdisciplinary art and technology curricula. In particular, I will talk about our experiences with the Animate Arts Program, a joint program of Northwestern’s Schools of Communication, Engineering, Music, and Arts and Sciences. Animate Arts features a team-taught core curriculum loosely inspired by the Bauhaus’ foundations course (Vorkurs).
Bio Ian Horswill is Associate Professor of Computer Science at Northwestern University. He is a member of the Department of Electrical Engineering and Computer Science, where he is Director of the Division of Graphics and Interactive Media, and was co-founder of Northwestern’s Animate Arts Program. His research interests include interactive entertainment technologies and cognitive modeling for virtual characters, particularly modeling of emotion and personality. He received his PhD in Computer Science from the Massachusetts Institute of Technology in 1993.