Several people from Blizzard will be visiting campus this Thursday to talk about game design and careers at Blizzard.
There are several public events:
11am-12noon :: Kevin Martens, “A Day in the Life of a Designer” Location: Kresge Town Hall
Kevin Martens bio: As Lead Designer on Blizzard Entertainment's Diablo III team, Kevin Martens is responsible for overseeing the creation and refinement of the game's levels, classes, rules, story, and monster and treasure distribution, among other areas.
Martens joined Blizzard Entertainment in early 2009 as Lead Content Designer, becoming Lead Designer in early 2012. Before arriving at Blizzard, he worked at BioWare, where he held leadership roles in the development of the Baldur's Gate series, Neverwinter Nights, Jade Empire, and Dragon Age: Origins.
In addition to computer games, Martens is an avid cook, and likens the mixing of flavors in unexpected and enjoyable ways to the process of game design.
12:30pm-1:30pm :: Resume drop, portfolio critique, 1:1s, Engineering 2, room 475
Focused on resume review -- be sure to bring a paper copy of your resume for review. Brian will be available to talk to programmers and Kevin can do portfolio reviews for designers.
4:30pm-5:30pm :: Blizzard information session Thimann 1 classroom
Kevin Martens and Brian Fitzgerald will talk about what they do, how they got there and what they look for on their teams. They will be open to any q&a students have about Blizzard, what they do, what they work on (Battle.net and Diablo), etc. They will talk about internships and new grad opportunities!
Brian Fitzgerald bio: Brian Fitzgerald is a technical director at Blizzard Entertainment. He has been instrumental in the development of some of the world's most profitable computer software. His development credits include Atari PacMan (Apple II), Warcraft, Starcraft and World of Warcraft. He previously founded H.A.L. Labs and Future Point Software. He also served as a software engineer for Baxter Healthcare from 1985-1990.