• An experimental augmented reality documentary based on the stories of three US soldiers in Afghanistan and three unarmed civilians they shot and killed in early 2010.

  • A run-time game master that offers quests and actions to the player based on their history and current world state.

  • A set of extensions to Kodu Game Lab to enable the creation of games based on dynamic relationships, social interactions, and storytelling.

  • An international effort to create social games for conflict resolution based on natural interaction.

  • A project that seeks to increase author creativity by providing them with tools to allow multiple characters to express the same plot point, but in their own voices.

  • A story generator organized around explicit formal models of character roles.

  • A java interface for developing a StarCraft AI using the BroodWar API.

  • A prototype mixed-initiative level design tool for 2D platformers that enables realtime human-computer collaborative production of a playable level.

  • Play through multitude of arcade-style mini-games to acquire the resources needed to unlock new areas of a mini-game design space.

  • A game developed to facilitate research on level generation. Players control salmon swimming upstream through dynamically generated terrains.