Expressive Intelligence Studio

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Projects

  • Endless Web is an experimental 2D platformer that explores how to deeply integrate procedural content generation into both game mechanics and aesthetics.

  • A social simulation game about the interpersonal lives of a group of high school students in the week leading up to their prom.

  • Marrying dynamic language and quest generation with augmented reality, this outdoor smart phone-based role-playing game seeks to encourage teenage girls to exercise.

  • A visual interactive story authoring and generation tool inspired by comic books and storyboards. Story Canvas is based on the author goal-centric UNIVERSE-like story model in Wide Ruled.

  • Almost Goodbye is an experiment in minimalist procedural content generation for interactive narratives.

  • A suite of powerful design automation tools that aim to provide a designer-in-the-box for use in a deeply generative and adaptive sequel to the original game.

  • Almost two decades ago, Scott R. Turner created MINSTREL, a program that could creatively manufacture cohesive stories without the need for human input.Unfortunately, MINSTREL is currently unavailable and was written in an old variant of LISP. Minstrel Remixed is an attempt to recreate MINSTREL using Scala.

  • An experimental augmented reality documentary based on the stories of three US soldiers in Afghanistan and three unarmed civilians they shot and killed in early 2010.

  • A run-time game master that offers quests and actions to the player based on their history and current world state.

  • A set of extensions to Kodu Game Lab to enable the creation of games based on dynamic relationships, social interactions, and storytelling.

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