Creative Director Wanted For Games Masters Program

Posted: Aug.03.2015
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Creative Director

UC Santa Cruz is seeking an inspirational game designer to be the next Creative Director of the UCSC Games and Playable Media MS degree program (https://gpm.soe.ucsc.edu/). This boutique degree program offers small classes where the Creative Director has the ability to deeply engage students and their aspirations, and can have a strong impact on their creative and professional development.

Position Overview

The Master of Science degree in Games and Playable Media is a unique program focused on enhancing the design and technical skills of aspiring games industry professionals. The Creative Director is one of two key leadership positions for this program and works collaboratively with the Program Director and Faculty Chair.

Responsibilities include developing the overall creative vision for the program, mentoring student projects, representing the MS program to the international game development community (through giving talks/interviews, developing and exhibiting projects, community-building, outreach to current and prospective enrollees, etc) and collaborating with other MS program personnel, wider UC Santa Cruz faculty, students, and varied and numerous outside groups as appropriate.

The Games and Playable Media MS program is located in UCSC's Silicon Valley facility located in Santa Clara, California. The Creative Director will have their primary office in Santa Clara, but is also expected to work at the Santa Cruz campus at least one day per week.

The Creative Director is primarily a staff appointment, but which carries an appointment as a Computational Media (CM) Lecturer for teaching courses in the program.

Qualifications/Competencies

  • Significant demonstrated experience developing innovative games and playable media projects, and successfully completing these projects.
  • Significant demonstrated creative leadership in the games and playable media field through a mix of publications, speaking engagements, citations, awards, and/or game credits.
  • Significant demonstrated detailed knowledge of game designs and technologies.
  • Demonstrated leadership experience in working collaboratively with others to realize better results.
  • Demonstrated project management experience including the ability to simultaneously manage a wide variety of complex, time-sensitive projects.
  • Demonstrated experience with budget management.
  • Experience managing a team or teams with the ability to build team communication skills, mediate team conflicts.
  • Established network of contacts within the gaming industry including the abilities to: Invite game industry professionals for mentorship opportunities with students, help students network effectively and to host guest speakers and industry professionals for critiques.
  • Experience in game analysis and ability to give relevant and actionable feedback on interactive projects.
  • B.S./B.A./B.F.A., or equivalent foreign degree, and ten years of industry experience; OR, M.S./M.A./M.F.A., or equivalent foreign degree, and five years of relevant industry experience.
  • Alas, you must be eligible to work in the United States in order to qualify for this position.

Further Information

Questions about this position? Feel free to contact Jim Whitehead, Professor of Computational Media, at ejw@soe.ucsc.edu.

Games and Playable Media MS program: https://gpm.soe.ucsc.edu/

Center for Games and Playable Media at UC Santa Cruz: https://games.soe.ucsc.edu/

Information on How to Apply

Applications must be made via the jobs.ucsc.edu website, which provides complete details on qualifications, and job responsibilities.

To find the job posting and a link to apply, please:

  1. Go to http://jobs.ucsc.edu/
  2. Click "Search Postings" in the upper left hand navigation bar.
  3. Enter "job number" 1505850 in the search field.
  4. Click through to the job listing in the search results.
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