A Case Study of Expressively Constrainable Level Design Automation Tools for a Puzzle Game

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TitleA Case Study of Expressively Constrainable Level Design Automation Tools for a Puzzle Game
Publication TypeConference Paper
Year of Publication2012
AuthorsSmith, AM, Andersen, E, Mateas, M, Popović, Z
Conference NameFoundations of Digital Games 2012
Conference LocationRaleigh, NC
KeywordsEIS, refraction
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