Publications

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2006
K. Pan, Kim, S., and Whitehead, Jr., J. E., Bug Classification Using Program Slicing Metrics, in SCAM ’06: Proceedings of the Sixth IEEE International Workshop on Source Code Analysis and Manipulation, Washington, DC, USA, 2006, pp. 31–42.
S. Kim, Pan, K., and Whitehead, Jr., J. E., Micro pattern evolution, in MSR ’06: Proceedings of the 2006 international workshop on Mining software repositories, New York, NY, USA, 2006, pp. 40–46.
K. Pan, Using evolution patterns to find duplicated bugs, University of California at Santa Cruz, Santa Cruz, CA, USA, 2006.
2005
K. Pan, Whitehead, Jr., J. E., and Ge, G., Textual and behavioral views of function changes, in TEFSE ’05: Proceedings of the 3rd international workshop on Traceability in emerging forms of software engineering, New York, NY, USA, 2005, pp. 8–13.
S. Kim, Pan, K., and Whitehead, Jr., J. E., When Functions Change Their Names: Automatic Detection of Origin Relationships, in WCRE ’05: Proceedings of the 12th Working Conference on Reverse Engineering, Washington, DC, USA, 2005, pp. 143–152.
2004
J. E. Whitehead, Jr., Ge, G., and Pan, K., Automatic generation of hypertext system repositories: a model driven approach, in HYPERTEXT ’04: Proceedings of the fifteenth ACM conference on Hypertext and hypermedia, New York, NY, USA, 2004, pp. 205–214.
K. Pan, Whitehead, Jr., J. E., and Ge, G., Hypertext versioning for embedded link models, in HYPERTEXT ’04: Proceedings of the fifteenth ACM conference on Hypertext and hypermedia, New York, NY, USA, 2004, pp. 195–204.
This publication list highlights the broad impact of center members on technical research in games and playable media. Center members have authored books with presses including Springer, The MIT Press, Wiley Publishing, and O’Reilly Media. They have published articles in journals including the Journal of Artificial Intelligence Research, IEEE Intelligent Systems, and Personal Ubiquitous Computing. Center members have also presented papers at conferences such as ACM Hypertext, Computational Intelligence and Games, Computational Linguistics, Foundations of Digital Games, Intelligent Narrative Technologies, and the International Conference on Software Engineering. List of authors