Publications

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2015
G. Edwards, Kaltman, E., Ryan, J. Owen, Hong, T., and Wardrip-Fruin, N., Augmented Exploration of Library Videogame Holdings by Techniques from Computational Linguistics, in 9th Annual Society of American Archivists Science, Technology, and Healthcare Roundtable, 2015.PDF icon edwardsEtAlAugmentedExplorationOfLibraryHoldings.pdf (26.22 KB)
J. Owen Ryan, Kaltman, E., Fisher, A. Max, Hong, T., Owen-Milner, T., Mateas, M., and Wardrip-Fruin, N., Large-Scale Visualizations of Nearly 12,000 Digital Games, in Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015.PDF icon ryanEtAl_LargeScaleVisualizationsOf12000Games.pdf (3.6 MB)
J. Owen Ryan, Kaltman, E., Hong, T., Mateas, M., and Wardrip-Fruin, N., People Tend To Like Related Games, in Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015.PDF icon ryanEtAl_PeopleTendToLikeRelatedGames.pdf (724.95 KB)
J. Owen Ryan, Kaltman, E., Mateas, M., and Wardrip-Fruin, N., Tools for Videogame Discovery Built Using Latent Semantic Analysis, Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015.PDF icon ryanEtAl_ToolsForVideogameDiscovery.pdf (1.59 MB)
J. Owen Ryan, Kaltman, E., Mateas, M., and Wardrip-Fruin, N., What We Talk About When We Talk About Games: Bottom-Up Game Studies Using Natural Language Processing, in Proceedings of the 10th International Conference on the Foundations of Digital Games, 2015.PDF icon ryanEtAl_BottomUpGamesStudiesUsingNLP.pdf (743.98 KB)
This publication list highlights the broad impact of center members on technical research in games and playable media. Center members have authored books with presses including Springer, The MIT Press, Wiley Publishing, and O’Reilly Media. They have published articles in journals including the Journal of Artificial Intelligence Research, IEEE Intelligent Systems, and Personal Ubiquitous Computing. Center members have also presented papers at conferences such as ACM Hypertext, Computational Intelligence and Games, Computational Linguistics, Foundations of Digital Games, Intelligent Narrative Technologies, and the International Conference on Software Engineering. List of authors