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R. Vaish, Wyngarden, K., Chen, J., Cheung, B., and Bernstein, M. S., Twitch crowdsourcing: crowd contributions in short bursts of time, in Proceedings of the 32nd annual ACM conference on Human factors in computing systems, 2014.PDF icon chi14-twitch.pdf (2.48 MB)
This publication list highlights the broad impact of center members on technical research in games and playable media. Center members have authored books with presses including Springer, The MIT Press, Wiley Publishing, and O’Reilly Media. They have published articles in journals including the Journal of Artificial Intelligence Research, IEEE Intelligent Systems, and Personal Ubiquitous Computing. Center members have also presented papers at conferences such as ACM Hypertext, Computational Intelligence and Games, Computational Linguistics, Foundations of Digital Games, Intelligent Narrative Technologies, and the International Conference on Software Engineering. List of authors