• Endless Web is an experimental 2D platformer that explores how to deeply integrate procedural content generation into both game mechanics and aesthetics.

  • A prototype mixed-initiative level design tool for 2D platformers that enables realtime human-computer collaborative production of a playable level.

  • A project exploring the relationships between level design elements and gameplay, with a focus on single player first-person shooter (FPS) levels.

  • A system in which game designers specify the jumping rhythms and timing a player should feel in order to auto-generate 2D platformer level designs.