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Miss one of the Center for Games and Playable Media's events? Catch lectures, demonstrations and more on our video page or get updates automatically by subscribing to our YouTube or Vimeo channels. For a complete list of videos from the Inventing the Future of Games symposium 2011 (IFOG 2011), go here.

Videos Online

Brenda Brathwaite (1-28-2011) Damon Brown (5-20-2011) Graeme Devine (1-28-2011) Rod Humble (4-15-2011) Tom Lehmann (1-28-2011) Michael Mateas (4-15-2011) Nick Montfort (1-10-2011) John Romero (1-28-2011)Noah Wardrip-Fruin (3-8-2010)Will Wright (4-15-2011)

Damon Brown on 'Human Sexuality and Video Games'

Author and journalist Damon Brown spoke on "Human Sexuality and Video Games" at UC Santa Cruz on May 20, 2011. Brown, a pop culture and technology writer, is the author of "Porn & Pong: How Grand Theft Auto, Tomb Raider and Other Sexy Games Changed Our Culture." The talk was sponsored by the UC Santa Cruz Center for Games and Playable Media.


Michael Mateas on University Research at IFOG 2011

Michael Mateas, director of the UC Santa Cruz Center for Games and Playable Media gives the first keynote speech of the the Inventing the Future of Games symposium, April 15, 2011, in Milpitas, Calif. His speech talks of the importance of university research in the field of game design. The symposium was put on by the Center for Games and Playable Media. (games.soe.ucsc.edu). This video is courtesy of Design 3. For a complete list of IFOG 2011 videos, click here.


Rod Humble on Free Will

Rod Humble speaks about free will and the future of games at the Inventing the Future of Games symposium, April 15, 2011, in Milpitas, Calif. The symposium was put on by the UC Santa Cruz Center for Games and Playable Media. This video is courtesy of Design 3. For a complete list of IFOG 2011 videos, click here.




Will Wright on the Future of Games

Will Wright speaks about the future of games at the Inventing the Future of Games symposium, April 15, 2011 in Milpitas, Calif. The symposium was put on by the UC Santa Cruz Center for Games and Playable Media. This video is courtesy of Design 3. For a complete list of IFOG 2011 videos, click here.




Noah Wardrip-Fruin on the Foundations of Interactive Game Design

Noah Wardrip-Fruin gave a broad lecture on game design in this review for his 2010 Foundations of Interactive Game Design class. The lecture is a good way to check out what game design means at UC Santa Cruz. Note: Skip the first two minutes of class business.




John Romero at Global Game Jam 2011

Doom and Quake designer John Romero talks to participants in the 2011 Global Game Jam. The talk, held at UC Santa Cruz, was part of the kick-off celebration.




Brenda Brathwaite at Global Game Jam 2011

Game designer Brenda Brathwaite speaks about making games in 48 hours to the participants at the Global Game Jam 2011 at UC Santa Cruz.




Graeme Devine at Global Game Jam 2011

Game developer Graeme Devine talks about making games at the kick-off for the UC Santa Cruz location of Global Game Jam 2011.




Tom Lehmann at Global Game Jam 2011

Board game designer Tom Lehmann gives advice to the participants of Global Game Jam 2011 at UC Santa Cruz. This was the first year board games were included in world-wide 48-hour event.




Nick Montfort on 'Line of Inquiry'

Nick Montfort, associate professor of digital media at MIT, talks about software studies while at UC Santa Cruz on Jan. 10, 2011. Titled "Line of Inquiry: Many Authors Explore Creative Computing Through a Short Program," the talk takes the audience through how a single one-line Commodore 64 BASIC program can serve as a Rosetta Stone, helping people understand the interconnected cultural and technical aspects of creative computing, practices of using the computer expressively and recreationally in innovative ways.