News

  • Research Game Developer Position Open
    Friday, May 4, 2012
    The Center for Games and Playable Media (CGPM) invites applications from outstanding individuals for a Research Game Developer position. The research game developer will participate in research on autonomous character AI and social simulation, perform development on the autonomous character and social simulation architectures, and author character behaviors and social simulation primitives within the architecture, including the animation solution for character animation. The successful candidate will be expected to author or co-author papers for publication in conferences and journals, and attend and present work at professional conferences.
  • Game Giant Forced To Play Catch Up
    Friday, May 4, 2012
    Electronics Arts built a gaming empire with a strategy straight out of Hollywood — big names and big budgets. But the market has changed to favor data-driven online games, and the Redwood City, Calif., company finds itself forced to change too. CGPM Director and Associate Professor Michael Mateas featured on NPR.
  • More than Fun & Games; Video Gaming Brings Jobs, Money to California
    Wednesday, May 2, 2012
    CMPS Professor and Chair Jim Whitehead, core faculty at CGPM, attended a panel in Sacramento on May 2nd to discuss the ways video games are helping to shape California.
  • Former Zynga engineer Kickstarts sci-fi military game
    Monday, April 30, 2012
    UCSC Game Design graduate Slade Villena's Kickstarter project - FleetCOMM: Vigrior - is featured on The Verge.
  • Electronic Arts Faces New Gaming Challengers
    Thursday, April 26, 2012
    Electronics Arts built a gaming empire with a strategy straight out of Hollywood - big names and big budgets. But the market has changed to favor data-driven online games, and the Redwood City company finds itself forced to change, too.
  • The Prison-House of Data
    Tuesday, March 20, 2012
    Noah Wardrip-Fruin discusses the current state of the digital humanities.
  • Prom Week review on Zest for Life.
    Tuesday, March 13, 2012
    Sam Flintlock of Zest for Life gives a really great review of Prom Week.
  • Be school prom queen in 'social physics' game
    Thursday, March 8, 2012
    Prom Week and Comme il Faut featured on Newscientist.com.
  • The Importance of Teaching Proper Game History
    Wednesday, March 7, 2012
    Educators argue games studies courses need to reassess the subject of game history.
  • GDC 2012: The unique challenge of making students play old video games
    Tuesday, March 6, 2012
    "One wouldn't think it would be difficult to get college students to play video games, but as three educators [including UCSC's Noah Wardrip-Fruin] described at a GDC session on Tuesday, there are a lot of challenges..."
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