An AI for real-time strategy games using a reactive planning language and several forms of machine learning.
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Endless Web is an experimental 2D platformer that explores how to
deeply integrate procedural content generation into both game
mechanics and aesthetics. |
A social simulation game about the interpersonal lives of a group of high school students in the week leading up to their prom.
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Marrying dynamic language and quest generation with augmented reality, this outdoor smart phone-based role-playing game seeks to encourage teenage girls to exercise. |
A visual interactive story authoring and generation tool inspired by comic books and storyboards. Story Canvas is based on the author goal-centric UNIVERSE-like story model in Wide Ruled.
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A game about a moose's relationship with society as it struggles to nurture its tree of happiness. |
An adaptive AI for real-time strategy games using a reactive planner. Based on analysis of how skilled human players conceptualize RTS gameplay. |
Almost Goodbye is an experiment in minimalist procedural content generation for interactive narratives. |
Asterogue is all about fast-paced, intense combat in a completely procedural world. Weapons, dungeons, enemies and even mini-bosses are all procedurally created on the fly allowing you to experience something truly diverse every time you explore the depths of The Onion. |
A project that seeks to increase author creativity by providing them with tools to allow multiple characters to express the same plot point, but in their own voices. |