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Posted: Sep.27.2012
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As you may know, the anticipated sequel to Borderlands hit the shelves just over a week ago. One of our postdocs and alumni, Josh McCoy, wrote a review for Borderlands 2 on Venturebeat.com:

We’re trying something new here at GamesBeat. Alongside the normal reviews that we do, we’re asking analysts and teachers or professors of game design to share their thoughts on big new releases. We launch this new “Threeview” series — which we almost called “Three-way,” by the way — today with Borderlands 2 for the PC, PlayStation 3, and Xbox 360.

Posted: Sep.18.2012
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We are pleased to announce that Prom Week won the Intelligent Virtual Agents 2012 GALA demo and video festival! It’s a win that we hold near to our hearts, since after all, what is a Gala but a slightly more refined Prom? Though here GALA actually stands for Gathering of Lifelike Agents, so perhaps the connection is simply a coincidence.

Posted: Sep.04.2012
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The final day of the Media Systems Workshop brought many new ideas to the table, and hopefully provided the catalyst for some genuine collaborations and advancement in the field. Speakers included Janet Kolodner, Donald Brinkman, and Pamela Jennings.

Posted: Aug.29.2012
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Day two brought a number of amazing talks, inspirational conversations, and most importantly, lots of opportunities to make meaningful connections. Speakers included Anne Balsamo, Fox Harrell, Bill Gaver, Michael Mateas, Ken Perlin, and Chad Greene. Participants also got to view and play demos, visit the Seymour Center, and have a little fun at the boardwalk and arcade.

 

Posted: Aug.28.2012
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On Monday, August 27th we embarked on the long-awaited Media Systems Workshop. The Media Systems project begins by convening a set of field leaders who have been working across the boundaries of media-focused computer science, the digital humanities, and the digital arts. This is supported by an unprecedented group of partners: the National Science Foundation, National Endowment for the Humanities, National Endowment for the Arts, and both Microsoft Research and Microsoft Studios.