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Posted: Feb.12.2013
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UCSC students made multiple games that were highly recognized at the Global Game Jam this year. In the wake of that, I decided to sit down and talk with Bryan Blackford about the Jam. This was Blackford’s first year organizing the Jam and fifth year participating, and he had a blast doing it. After hearing him describe it, I’m not surprised:

Posted: Feb.11.2013
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Microventures was created by a 170 series design team last year, and after additional development it has been released to the Google Play Store!

MicroVentures is a rogue-like game for mobile devices that can be played in small bursts. Each play session is connected by a story that forms depending on what the player does. Levels in the game are different every time and are filled with interesting enemies and items. The player must explore the level, use their items wisely, and complete various objectives.

Get it now here:

Posted: Jan.29.2013
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Last weekend UCSC hosted one of the many Global Game Jams across the country. Three UCSC students created a game - The Polygraph - that was singled out in PC Gamer as one of the five best games to come out of the nationwide event. Huge congratulations to James Farmer, Chloi Rad, and Peter Hunter!

From PC Gamer:

Posted: Jan.18.2013
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From AI Game Dev:

Every year AiGameDev.com runs its Awards for Game AI, shining the spotlight on the best releases of the past year. There are six different awards, ranging from technology to design and of course overall game of the year. For each, we've included the community vote results as well as the editor's choice.

Posted: Dec.18.2012
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Tim Stephens from University News wrote up the following article, also viewed here: http://news.ucsc.edu/2012/12/brenda-romero.html

December 18, 2012

By Tim Stephens

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