We were thrilled to be joined today by Lincoln Wallen, the Chief Technology Officer of Dreamworks, for today's lecture in the Inventing the Future of Games series.
Dreamworks is a huge animation studio. They release 3 movies a year, with 8-10 in production at any given time. These films are released in over 100 markets worldwide. Each film contains roughly 120,000 individual frames, each frame including thousands of assets. All in all, this adds up to a massive amount of computing. Terabytes are created daily, with over 17,000 processing cores working hard to manage all of it.