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Posted: Feb.25.2013
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The graduate program for Game Design at UCSC is home to many gifted and amazing people. In the coming months, we will be showcasing some of these students! To begin our series, we asked Ben Samuel to come in and talk to us about his life. As it turns out, he’s a really interesting guy.

 

Posted: Feb.21.2013
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This heartwarming story was posted originally by Peggy Townsend from news.ucsc.edu. Video games have already made a bigger difference in the lives of some people than perhaps we realize.

In a way, Juan Morales is attending UC Santa Cruz because of the video game Pokemon.

Posted: Feb.12.2013
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UCSC students made multiple games that were highly recognized at the Global Game Jam this year. In the wake of that, I decided to sit down and talk with Bryan Blackford about the Jam. This was Blackford’s first year organizing the Jam and fifth year participating, and he had a blast doing it. After hearing him describe it, I’m not surprised:

Posted: Feb.11.2013
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Microventures was created by a 170 series design team last year, and after additional development it has been released to the Google Play Store!

MicroVentures is a rogue-like game for mobile devices that can be played in small bursts. Each play session is connected by a story that forms depending on what the player does. Levels in the game are different every time and are filled with interesting enemies and items. The player must explore the level, use their items wisely, and complete various objectives.

Get it now here:

Posted: Jan.29.2013
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Last weekend UCSC hosted one of the many Global Game Jams across the country. Three UCSC students created a game - The Polygraph - that was singled out in PC Gamer as one of the five best games to come out of the nationwide event. Huge congratulations to James Farmer, Chloi Rad, and Peter Hunter!

From PC Gamer: