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Posted: Jun.24.2015
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Today, at Foundation of Digital Games conference, we're introducing two new tools for finding games. They include never-before-seen capabilities, such as allowing people to describe a hypothetical game (or, more prosaically, a game they can't remember the name of) and get back a list of closely related games.

http://news.ucsc.edu/2015/06/game-finder.html

Posted: Jun.18.2015
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Congratulations to all of our students for making fantastic games this year! Here are the results for the 2015 Sammy Awards.

Posted: Mar.31.2015
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A huge congratulations to UC Santa Cruz for ranking 8th on the Princeton Review's list of the "Top 25 Graduate Schools to Study Game Design for 2015."!

Posted: Feb.26.2015
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In its current state, the game industry has slowly become more diverse; yet, we are not at a point where we work in a diverse environment. Read more about Brenda Romero and Robin Hunicke's outlook on the game industry now and what we can do to help fix it.

Posted: Feb.10.2015
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Today we are happy to announce the publication of a white paper, funded by the National Endowment for the Humanities's Office of Digital Humanities, that proposes the first archival methodology for computer games -- and that provides specific examples from an attempt to preserve the records for Prom Week. It is a collaboration between CGPM, the UC Santa Cruz Library, and Stanford University Libraries (and the precursor to the bigger, IMLS-funded project now bringing those three groups together).

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