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Posted: Mar.15.2012
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Associate Director Jane Pinckard is interviewed for The Art of Video Games exhibition on display at the Smithsonian American Art Museum about her area of expertise - romance! And as usual, she is spot on (and adorable!)

 

Posted: Mar.09.2012
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Way back at the end of February, Graeme Devine gave a talk at UCSC entitled "Social Games are DEAD!" Coming to the end of GDC, which included summits on social and online games, smartphone and tablet games, and even monetization, how should we consider his message?

 

Posted: Feb.29.2012
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Code for America Fellow Ruthie BenDor visited the IFOG speaker series today to talk about her work with Code for America here in Santa Cruz. It's easy to default to the preconceived notion that government is all bureaucracy, and no action, but this does not need to be true (and is often not!). Ruthie and Code for America have been able to effectively work with local governments since there has become a niche for such collaboration.

 

Posted: Feb.22.2012
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Interactive story author Emily Short spoke at UC Santa Cruz on Wednesday, as part of the ongoing Inventing the Future of Games speaker series. Emily, best known for her work on groundbreaking interactive fictions such as Galatea and Savoir-Faire, spoke about her recent work with Richard Evans (AI Lead on The Sims 3) developing an interactive story system centered around character and conversation in Jane Austen's universe.

 

Posted: Feb.15.2012
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Samuel (at far right), a PhD graduate student in the Expressive Intelligence Studio, premiered last night in HULU's first original series - Battleground. Check out the following reviews, and don't miss out on our own local star!