In the autumn of 2006 the game designer Brenda Romero suffered what she describes as a severe assault. In the weeks following the attack she lay numb in bed.
(Warning: This story includes some brief references to sexual assault.)
"I chain-watched Grey's Anatomy because I couldn't think," she said during a talk titled 'The Prototyping of Tragedy' delivered at the 2011 Game Developer's Conference, the only time that she has spoken publicly, albeit in brief, about the attack.
Her mind, she recalled, was immobile in the shadow of one unanswerable question: "Why the fuck would someone like that do something like this to someone like me?"