Publications
Filters: First Letter Of Title is N [Clear All Filters]
"Natural language generation in dialog systems",
HLT ’01: Proceedings of the first international conference on Human language technology research, Morristown, NJ, USA, Association for Computational Linguistics, pp. 1–4, 2001.
"Natural language in a desktop environment",
Proceedings of the third international conference on human- computer interaction on Designing and using human-computer interfaces and knowledge based systems (2nd ed.), New York, NY, USA, Elsevier Science Inc., pp. 502–509, 1989.
"Natural language processing in Facade: Surface-text processing",
Proceedings of the 2nd Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, June, 2004.
Download: MateasSternTIDSE04.pdf (193.65 KB)
"A neo-Aristotelian theory of interactive drama",
Proceedings of the AAAI Spring Symposium on Artificial Intelligence and Interactive Entertainment, Palo Alto, California, March, 2000.
Download: MMateas00.pdf (50.11 KB)
The New Media Reader,
, Cambridge, MA, MIT Press, 2003.
"Newsgames: Procedural Rhetoric meets Political Cartoons",
Proceedings of the Digital Games Research Association, Brunel University, London, September, 2009.
Download: newsgames-DiGRA2009.pdf (234.04 KB)
"NJFun: a reinforcement learning spoken dialogue system",
ConversationalSys ’00: Proceedings of the ANLP-NAACL 2000 Workshop on Conversational Systems, Morristown, NJ, USA, Association for Computational Linguistics, pp. 17–20, 2000.
"Novice-friendly Authoring of Plan-based Interactive Storyboards",
Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2010), 2010.
Download: SkorupskiMateas_AIIDE2010_final.pdf (931.08 KB)

