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prom-week
McCoy, J., M. Treanor, B. Samuel, B. Tearse, M. Mateas, and N. Wardrip-Fruin, "Authoring Game-based Interactive Narrative using Social Games and Comme il Faut", Proceedings of the 4th International Conference & Festival of the Electronic Literature Organization: Archive & Innovate (ELO 2010), Providence, Rhode Island, USA, June, 2010.  Download: TheProm-ELOAI.pdf (241.13 KB)
McCoy, J., M. Mateas, and N. Wardrip-Fruin, "Comme il Faut: A System for Simulating Social Games Between Autonomous Characters", Proceedings of the 8th Digital Art and Culture Conference (DAC), Irvine, CA, December 12-15, 2009.  Download: CognitionAndCreativity-JoshMcCoy-DAC09-Revised_0.pdf (506.51 KB)
McCoy, J., M. Treanor, B. Samuel, B. Tearse, M. Mateas, and N. Wardrip-Fruin, "Comme il Faut 2: a fully realized model for socially-oriented gameplay", INT3 ’10: Proceedings of the Intelligent Narrative Technologies III Workshop, New York, NY, USA, ACM, pp. 1–8, 2010.  Download: CiF-FDG2010-IntelligentNarrativeTechnologies3.pdf (533.32 KB)
project-based course
Sullivan, A., and G. Smith, "Lessons in Teaching Game Design", Foundations of Digital Games (FDG 2011), Bordeaux, France, June, 2011.  Download: cosmospapercameraready.pdf (161.07 KB)
programming environments
Fristoe, T., J. Denner, M. MacLaurin, M. Mateas, and N. Wardrip-Fruin, "Say it with systems: expanding Kodu's expressive power through gender-inclusive mechanics", Proceedings of the 6th International Conference on Foundations of Digital Games, Bordeaux, France, ACM, pp. 227–234, 2011.  Download: p227-fristoe.pdf (191.66 KB)
programming
Fristoe, T., J. Denner, M. MacLaurin, M. Mateas, and N. Wardrip-Fruin, "Say it with systems: expanding Kodu's expressive power through gender-inclusive mechanics", Proceedings of the 6th International Conference on Foundations of Digital Games, Bordeaux, France, ACM, pp. 227–234, 2011.  Download: p227-fristoe.pdf (191.66 KB)
procedural content
Reed, A. A., "Sharing Authoring with Algorithms: Procedural Generation of Satellite Sentences in Text-based Interactive Stories.", FDG 2012: Third Workshop on Procedural Content Generation in Games, Raleigh, North Carolina, 06/2012. Abstract  Download: almostgoodbye-paper.pdf (194.04 KB)
Smith, G., A. Othenin-Girard, J. Whitehead, and N. Wardrip-Fruin, "PCG-Based Game Design: Creating Endless Web", Foundations of Digital Games 2012 (FDG '12), Raleigh, NC, 2012.  Download: smith-fdg12.pdf (1000.03 KB)
Smith, G., J. Whitehead, and M. Mateas, "Tanagra: Reactive Planning and Constraint Solving for Mixed-Initiative Level Design.", IEEE Transactions on Computational Intelligence and AI in Games (TCIAIG), Special Issue on Procedural Content Generation, vol. 3, issue 3, 09/2011.  Download: smith-tanagra-tciaig.pdf (1.69 MB)
Smith, G., E. Gan, A. Othenin-Girard, and J. Whitehead, "PCG-Based Game Design: Enabling New Play Experiences through Procedural Content Generation.", Second International Workshop on Procedural Content Generation in Games (PCGames 2011), Bordeaux, France, June 28, 2011.
prepared-partner
plans
Sullivan, A., and G. Smith, "Lessons in Teaching Game Design", Foundations of Digital Games (FDG 2011), Bordeaux, France, June, 2011.  Download: cosmospapercameraready.pdf (161.07 KB)
personage
Mairesse, F., and M. A. Walker, "Trainable Generation of Big-Five Personality Styles through Data-driven Parameter Estimation", 46th Annual Meeting of the Association for Computational Linguistics, Columbus, June 2008.
Mairesse, F., and M. A. Walker, "Automatic Recognition of Personality in Conversation", HLT-NAACL 2006: Proceedings of the Human Language Technology Conference of the NAACL, Companion Volume: Short Papers on XX, New York, NY, Association for Computational Linguistics, June 2006.
Mairesse, F., and M. A. Walker, "Words Mark the Nerds: Computational Models of Personality Recognition through Language", 28th Annual Conference of the Cognitive Science Society, Vancouver, July 2006.
Mairesse, F., and M. A. Walker, "PERSONAGE: Personality Generation for Dialogue", 45th Annual Meeting of the Association for Computational Linguistics, Prague, June 2007.
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