<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="6.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Treanor, Mike</style></author><author><style face="normal" font="default" size="100%">Schweizer, Bobby</style></author><author><style face="normal" font="default" size="100%">Bogost, Ian</style></author><author><style face="normal" font="default" size="100%">Mateas, Michael</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Proceduralist Readings: How to find meaning in games with graphical logics</style></title><secondary-title><style face="normal" font="default" size="100%">Proceedings of Foundations of Digital Games - FDG 2011</style></secondary-title></titles><keywords><keyword><style  face="normal" font="default" size="100%">EIS</style></keyword></keywords><dates><year><style  face="normal" font="default" size="100%">2011</style></year></dates><urls><related-urls><url><style face="normal" font="default" size="100%">http://games.soe.ucsc.edu/sites/default/files/Proceduralist Readings (camera ready).pdf</style></url></related-urls></urls><pub-location><style face="normal" font="default" size="100%">Bordeaux, France</style></pub-location></record></records></xml>