Publications

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variations-forever
Smith, A. M., and M. Mateas, "Variations Forever: Flexibly Generating Rulesets from a Sculptable Design Space of Mini-Games", IEEE Conference on Computational Intelligence and Games (CIG), 2010.  Download: ieeecig20_vf.pdf (690 KB)
rolemodel
Chen, S., A. M. Smith, A. Jhala, N. Wardrip-Fruin, and M. Mateas, "RoleModel: towards a formal model of dramatic roles for story generation", INT3 ’10: Proceedings of the Intelligent Narrative Technologies III Workshop, New York, NY, USA, ACM, pp. 1–8, 2010.
refraction
EIS
Smith, A. M., M. J. Nelson, and M. Mateas, "Computational Support for Play Testing Game Sketches", Artificial Intelligence and Interactive Digital Entertainment Confernece (AIIDE), 2009.  Download: Smith_Nelson_Mateas_-_Play_Testing_-_AIIDE09.pdf (220.75 KB)
Pousman, Z., M. Romero, A. M. Smith, and M. Mateas, "Living with tableau machine: a longitudinal investigation of a curious domestic intelligence", UbiComp ’08: Proceedings of the 10th international conference on Ubiquitous computing, New York, NY, USA, ACM, pp. 370–379, 2008.  Download: Pousman_etal_-_Tableau_Machine_-_UbiComp08.pdf (2.26 MB)
Smith, A. M., and M. Mateas, "Variations Forever: Flexibly Generating Rulesets from a Sculptable Design Space of Mini-Games", IEEE Conference on Computational Intelligence and Games (CIG), 2010.  Download: ieeecig20_vf.pdf (690 KB)
Smith, A. M., M. Romero, Z. Pousman, and M. Mateas, "Tableau Machine: A Creative Alien Presence", AAAI Spring Symposium on Creative Intelligent Systems, March, 2008.  Download: SS08-03-013.pdf (306.82 KB)
Chen, S., A. M. Smith, A. Jhala, N. Wardrip-Fruin, and M. Mateas, "RoleModel: towards a formal model of dramatic roles for story generation", INT3 ’10: Proceedings of the Intelligent Narrative Technologies III Workshop, New York, NY, USA, ACM, pp. 1–8, 2010.
Smith, A. M., C. Lewis, K. Hullett, G. Smith, and A. Sullivan, "An Inclusive View of Player Modeling", 6th International Conference on Foundations of Digital Games, Bordeaux, France, 07/2011.  Download: pm_short.pdf (994.37 KB)
Smith, A. M., M. J. Nelson, and M. Mateas, "Ludocore: A Logical Game Engine for Modeling Videogames", IEEE Conference on Computational Intelligence and Games (CIG), 2010.  Download: ieeecig10_ludocore.pdf (291.81 KB)
CCS
Chen, S., A. M. Smith, A. Jhala, N. Wardrip-Fruin, and M. Mateas, "RoleModel: towards a formal model of dramatic roles for story generation", INT3 ’10: Proceedings of the Intelligent Narrative Technologies III Workshop, New York, NY, USA, ACM, pp. 1–8, 2010.
ADL
Smith, A. M., C. Lewis, K. Hullett, G. Smith, and A. Sullivan, "An Inclusive View of Player Modeling", 6th International Conference on Foundations of Digital Games, Bordeaux, France, 07/2011.  Download: pm_short.pdf (994.37 KB)
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