Publications

Filters: Author is Stern, Andrew  [Clear All Filters]
2008
Stern, A., "Embracing the Combinatorial Explosion: A Brief Prescription for Interactive Story R&D", ICIDS ’08: Proceedings of the 1st Joint International Conference on Interactive Digital Storytelling, Berlin, Heidelberg, Springer-Verlag, pp. 1–5, 2008.
2005
Mateas, M., and A. Stern, "Build it to understand it: Ludology meets narratology in game design space", Proceedings of the 2005 Digital Games Research Association Conference (DiGRA), Vancouver, Canada, June, 2005.  Download: MateasSternDIGRA05.pdf (77.81 KB)
Mateas, M., and A. Stern, "Structuring content in the Facade interactive drama architecture", Proceedings of the First Artificial Intelligence and Interactive Digital Entertainment Conference (AIIDE), Marina del Rey, California, June, 2005.  Download: MateasSternAIIDE05.pdf (85.04 KB)
2004
Mateas, M., and A. Stern, "Natural language processing in Facade: Surface-text processing", Proceedings of the 2nd Conference on Technologies for Interactive Digital Storytelling and Entertainment (TIDSE), Darmstadt, Germany, June, 2004.  Download: MateasSternTIDSE04.pdf (193.65 KB)
2002
Mateas, M., and A. Stern, "A Behavior Language for Story-Based Believable Agents", IEEE Intelligent Systems, vol. 17, no. 4, Piscataway, NJ, USA, IEEE Educational Activities Department, pp. 39–47, 2002.
Wardrip-Fruin, N., A. Stern, P. Molyneux, M. Mateas, and B. Yee, "Interactive stories: real systems, three solutions", SIGGRAPH ’02: ACM SIGGRAPH 2002 conference abstracts and applications, New York, NY, USA, ACM, pp. 105–106, 2002.
1998
Hayes-Roth, B., G. Ball, C. Lisetti, R. W. Picard, and A. Stern, "Panel on affect and emotion in the user interface", IUI ’98: Proceedings of the 3rd international conference on Intelligent user interfaces, New York, NY, USA, ACM, pp. 91–94, 1998.
Stern, A., A. Frank, and B. Resner, "Virtual petz (video session): a hybrid approach to creating autonomous, lifelike dogz and catz", AGENTS ’98: Proceedings of the second international conference on Autonomous agents, New York, NY, USA, ACM, pp. 334–335, 1998.
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