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Hullett, K., and M. Mateas, "Scenario generation for emergency rescue training games", FDG ’09: Proceedings of the 4th International Conference on Foundations of Digital Games, New York, NY, USA, ACM, pp. 99–106, 2009.  Download: khullett - fdg paper - final.pdf (78.21 KB)
Hullett, K., S. Kurniawan, and N. Wardrip-Fruin, "Better Game Studies Education the Carcassonne Way", Proceedings of the Digital Games Research Association, Brunel University, London, September, 2009.  Download: nwf-C5-digra09-gameEducation.pdf (624.68 KB)
Hullett, K., N. Nagappan, E. Schuh, and J. Hopson, "Empirical analysis of user data in game software development", Proceedings of the ACM-IEEE international symposium on Empirical software engineering and measurement, New York, NY, USA, ACM, pp. 89–98, 2012.
Hullett, K., "The science of level design", FDG ’10: Proceedings of the Fifth International Conference on the Foundations of Digital Games, New York, NY, USA, ACM, pp. 262–264, 2010.  Download: khullett-fdg-doccon-camera-ready.pdf (138.33 KB)
Hullett, K., and J. Whitehead, "Design patterns in FPS levels", FDG ’10: Proceedings of the Fifth International Conference on the Foundations of Digital Games, New York, NY, USA, ACM, pp. 78–85, 2010.  Download: khullett-fdg-camera-ready.pdf (207.76 KB)
Hullett, K., N. Nagappan, E. Schuh, and J. Hopson, "Data analytics for game development: NIER track", 33rd International Conference on Software Engineering, Honolulu, Hawaii, 2011.  Download: p940-hullett.pdf (209.31 KB)
Holloway, A., C. Sadowski, and L. Vega, "Babies in Graduate School: Making it Happen", ACM-W CIS Newsletter, vol. 3, issue 1, Winter 2011.  Download: newsletter_v0301.pdf (5.69 MB)
Higashinaka, R., R. Prasad, and M. A. Walker, "Learning to generate naturalistic utterances using reviews in spoken dialogue systems", ACL-44: Proceedings of the 21st International Conference on Computational Linguistics and the 44th annual meeting of the Association for Computational Linguistics, Morristown, NJ, USA, Association for Computational Linguistics, pp. 265–272, 2006.
Hayes-Roth, B., G. Ball, C. Lisetti, R. W. Picard, and A. Stern, "Panel on affect and emotion in the user interface", IUI ’98: Proceedings of the 3rd international conference on Intelligent user interfaces, New York, NY, USA, ACM, pp. 91–94, 1998.
Hastie, H. W., R. Prasad, and M. A. Walker, "What’s the trouble: automatically identifying problematic dialogues in DARPA communicator dialogue systems", ACL ’02: Proceedings of the 40th Annual Meeting on Association for Computational Linguistics, Morristown, NJ, USA, Association for Computational Linguistics, pp. 384–391, 2002.
Hansen, M. D., An analysis of the diagrammatic visual data querying domain, , Santa Cruz, CA, USA, University of California at Santa Cruz, 2005.
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